otherworld legends рецепты артефактов
Merging station
The merging station is something that can be found in rooms as long as the player has at least 7 items upon entering the scene. Its function is to convert weaker items into powerful ones through merging items (and their functions) together.
When entering the room, you’ll see a statue of a strange entity holding a circular disk with three holes around it and one in the center along with a button on the bottom. When interacted with, a menu pops up, showing your currently equipped items and your Backpack on the left side of the screen and the merging disk on the right side. To merge items, you must place each one of the three items required for the merging recipe in one of the slots around the disk. Once all three items have been placed, the button at the bottom saying «Merge» will light up. Press that button and an animation will begin, merging the items placed in the slots together. During the animation, you can cancel the merge if you decide that you in fact don’t want to combine the items you had in the slots by tapping the «Merge» button, which will now say «Cancel». Once the animation has finished, a new and more powerful item will be in the merging disk’s middle slot, which can be picked up and equipped. Trying to add an item into the exterior slots while a merged item is in the middle will cause the merged item to be instantly placed in your Inventory, and it is impossible to place items from your Backpack in the middle slot. All items found from merging are very powerful and cannot be found from any item source but merging. The same merging station can be used multiple times.
To check the merging recipes that result in stronger items, you can check the button with a book icon on it. That menu shows what items can be merged into stronger ones. This is the format:
If the third slot shows a dice icon instead of an item, this means that any third item can be used to complete the merge. Once you have merged a set of items together, the question mark at the end will instead show the icon of the resulting item, since your character now knows what item this merging recipe results in.
If you attempt to merge 3 items that are not part of a merging recipe, the items will be consumed anyway and a random powerful item will be rewarded. If you already own one of the randomly merged items, they cannot appear from random merges as long as you have it, and merging random items several times in the same scene cannot yield the same item twice. The order of merged items is fixed in every scene and doesn’t change if the level is reloaded.
Here are all the items you can get by merging:
Otherworld legends рецепты артефактов
This site is an unofficial wiki created by user All-Star SILVER on the 13th of August, 2020, in anticipation for a game made by game developer Chillyroom, Otherworld Legends, released on the 20th of August, 2020. This site is all about this game, and its objective is to have as much information as possible about Otherworld Legends, its characters, enemies, items and more, so that the game’s fans can come around and get informed.
In Otherworld Legends, several fighters from different times and spaces must unite to fight in the mirage created by the sorcerer Asurendra, to find out the true nature of this bizarre monster-filled world. There are several different characters to pick from, each coming with their own set of unique and customizable skills that you can use in battle. With this game’s intuitive combat and flashy animations, fighting is very satisfying. Apart from all that, you can find battle items along the way that have all kinds of different effects that will help you in battle. Combine this with the randomly generated levels and you get yourself a completely different experience every time you play, leading to a game that will never get boring.
Your character is not the only badass thing in this world, though: in this strange area, you will find all sorts of different enemies that will try to take you down, from cute and dumb creatures to formidable boss monsters. You must defeat them all to take on this mirage world and discover its secrets.
This is a table of this wiki’s main categories so that you can navigate it with ease and find out more about this masterpiece of a game:
We can always do with new contributors!
This wiki, just like any site of its kind, is never complete, and always has room for a bit more info and more technical and weird facts, especially when an update has just dropped. If you want to contribute to the wiki, go ahead! Contact user All-Star SILVER if you’re having any problems or have questions.
Join our community Discord server!
If you want to help in the creation of the wiki, or just talk about the game in general, you can join our Discord server linked here, created by Z2 (user Sixteen Bytes on this wiki).
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Scenes
Scenes are Otherworld Legends’s equivalent of «levels». Every scene has different graphics and object patterns. To complete the game, the player must complete 9 randomly picked scenes along with a consistent final one.
Scenes are picked randomly by picking groups of three scenes: biomes. Biomes have a unique set of enemies that are never encountered elsewhere, and also come with a unique background soundtrack. At the end of every biome is a boss which the player must take out to proceed towards the next biome. Scene 10 is always the Mirage and only involves a fight against the legendary sorcerer who created the mirage world itself, Asurendra. The further back a biome is, the harder its enemies are to beat. For example, although the Samurai biome can be found as both the first biome and the third biome, if it is found as the third enemies will have up to twice more health than as the first.
When entering a scene, the player’s HP and shield will be instantly regenerated.
Every scene always includes one Shop, special room, secret room, exit, Forge and a number of enemy rooms. If the conditions are right, it will also include a Merging station and Meyer’s room.
List of biomes
This is the list of all the groups of scenes that can be found in the game. The first set of three scenes is always either the Stronghold, Samurai, Elfland or Undead biome, which have enemy progressions to help the player in earlier levels where they are still not very strong. These biomes can also be found as the second biome, but not the third. The Desert and Wild West biomes can be found as the second or third biome. The China and Norse biomes always appear as the third biome if at all.
Trophy Hall
The Trophy Hall (or Display Room) is an area located below the Living Room. It is an area that proves your achievements in-game, and completing this area is almost equivalent to completing the game.
The main attraction of the Trophy Hall is the statue in the middle. You can interact with it at any time, and the menu showing the game’s achievements will pop up. This is where you claim your rewards for completing achievements in the form of Soul Stones. In this menu you can also see how many achievement points you have, and you can compare these to your friends’ stats to tell who is the better completionist. The menu is split between four categories of achievements, «All», «Comprehensive», «Battle» and «Exploration». The statue in the middle gets upgraded the more Achievement Points you get.
Achievements
Name | Task required to achieve | Points / Soul Stone reward | Notes |
---|---|---|---|
Novice Figher | Level up any character to level 3 | 10 | |
Get a Hold | Level up any character to level 7 | 20 | |
Fighting Guru | Level up any character to level 10 | 50 | |
Silver Hair Samurai | Unlock Ginzo | 10 | |
Crimson Rose | Unlock Akaisha | 10 | |
Ms. Genius | Unlock Oli | 10 | |
Unexpected Visitor | Unlock Peddler | 10 | |
Gourmet King | Unlock Gerard Quentin | 10 | |
Disciple of Magic | Unlock Katherine | 10 | |
The Grandmaster | Level up Quan Huying to level 10 | 50 | |
Swordmaster | Level up Ginzo to level 10 | 50 | |
Sharpshooter | Level up Akaisha to level 10 | 50 | |
Master of Mechanics | Level up Oli to level 10 | 50 | |
King of Boxing | Level up Peddler to level 10 | 50 | |
Knight Lord | Level up Gerard Quentin to level 10 | 50 | |
The Great Mage | Level up Katherine to level 10 | 50 | |
Jack of All Trades I | Level up any three characters to level 10 | 20 | |
Jack of All Trades II | Level up any five characters to level 10 | 50 | |
Zero to Hero I | Collect 200 Soul Stones | 10 | It is required to have all 200 stones on you at any given time to get the achievement. This is the same for the next 3 achievements as well. |
Zero to Hero II | Collect 500 Soul Stones | 25 | |
Zero to Hero III | Collect 1000 Soul Stones | 50 | |
Zero to Hero IV | Collect 2000 Soul Stones | 100 | |
Hall of Fame I | Get 100 Achievement Points | 10 | Upgrades the statue in the middle of the room to silver |
Hall of Fame II | Get 200 Achievement Points | 20 | Upgrades the statue in the middle of the room to gold |
Hall of Fame III | Get 500 Achievement Points | 30 | Upgrades the statue in the middle to a bronze statue of Asurendra |
Hall of Fame IV | Get 1000 Achievement Points | 40 | Upgrades the Asurendra statue to silver |
Hall of Fame V | Get 2000 Achievement Points | 50 | Upgrades the Asurendra statue to gold |
Hall of Fame VI | Get 3000 Achievement Points | 0 | This is not an actual achievement. When reaching 3000 Achievement points, the Asurendra statue in the middle of the room changes to Real Mirage Asurendra and shines brightly. |
Where am I? | Complete the tutorial | 10 | |
Nice to meet you! | Talk to all the NPCs in the Living Room | 10 | Whether or not you are able to get Khan’s service at the moment of talking to him does not matter towards this achievement’s completion. |
Skillful | Learn a new skill at Chao’s place | 10 | |
Spice It Up | Learn a new skill style for a previously unlocked skill at Chao’s place | 10 | |
Gifted | Equip a secondary skill at Khan’s place | 10 | |
Kick the Can I | Break 10 obstacles | 10 | |
Kick the Can II | Break 100 obstacles | 20 | |
Kick the Can III | Break 1000 obstacles | 50 | |
Elite Forces | Swap a weapon with another one on the ground | 10 | You must switch weapons like this to get the achievement, selling one weapon first and picking the second up will not count. |
Dive Deep | Enter the second scene | 10 | |
Mirage | Enter the mirage world for the first time | 10 | |
Scavenger I | Clear 5 enemy rooms | 10 | |
Scavenger II | Clear 50 enemy rooms | 50 | |
Scavenger III | Clear 500 enemy rooms | 50 | |
First Song | Collect a cassette tape for the Walkman | 10 | |
Music Collector | Collect 5 cassette tapes for the Walkman | 30 | |
Music Connoisseur | Collect 10 cassette tapes for the Walkman | 50 | |
Arm Up | Add 10 items to the Item Handbook | 10 | |
Item Collector | Add 40 items to the Item Handbook | 20 | |
Item Connoisseur | Add 90 items to the Item Handbook | 30 | |
Bounty Hunter | Unlock Hannah | 10 | |
Top Gun | Level up Hannah to level 10 | 50 | |
My Gang | Complete a game in Multiplayer mode | 50 | |
Sakari | Complete 5 Multiplayer games as Peddler on Hard difficulty or higher | 20 | |
Jumper Dress | Complete the game as Quan Huying twice, each time using a different Boss skill | 20 | |
Boss’s Legacy | Unlock a Boss skill | 50 | |
Viking Warrior | Unlock Hillding | 10 | |
War God | Level up Hillding to level 10 | 50 | |
Investigation Starts | Add 10 enemies to the Bestiary | 10 | |
Monster Investigator | Add 40 enemies to the Bestiary | 20 | |
Monster Researcher | Add 40 enemies to the Bestiary | 30 | |
Daily Patrol | Get 100 Activity Points 10 days straight in the Mirage Pass | 30 | |
Chaotic Fortress I | Defeat Valentine on Normal difficulty | 10 | |
Chaotic Fortress II | Defeat Valentine on Hard difficulty | 20 | |
Chaotic Fortress III | Defeat Valentine on Epic difficulty | 50 | |
Tenshu Tower Keep I | Defeat Tengu on Normal difficulty | 10 | |
Tenshu Tower Keep II | Defeat Tengu on Hard difficulty | 20 | |
Tenshu Tower Keep III | Defeat Tengu on Epic difficulty | 50 | |
Moonlight Mahal I | Defeat Iblis on Normal difficulty | 10 | |
Moonlight Mahal II | Defeat Iblis on Hard difficulty | 20 | |
Moonlight Mahal III | Defeat Iblis on Epic difficulty | 50 | |
Roulette I | Defeat Logan on Normal difficulty | 10 | |
Roulette II | Defeat Logan on Hard difficulty | 20 | |
Roulette III | Defeat Logan on Epic difficulty | 50 | |
Forbidden Dragon Gate I | Defeat Chen on Normal difficulty | 10 | |
Forbidden Dragon Gate II | Defeat Chen on Hard difficulty | 20 | |
Forbidden Dragon Gate III | Defeat Chen on Epic difficulty | 50 | |
End of the World I | Defeat Asurendra on Normal difficulty | 10 | |
End of the World II | Defeat Asurendra on Hard difficulty | 20 | |
End of the World III | Defeat Asurendra on Epic difficulty | 50 | |
Frenemy | Defeat Peddler after hitting him in his Shop | 10 | |
Exorcist | Defeat the secret boss Ifrit | 10 | |
Vampire Hunter | Defeat the secret boss Vlad | 10 | |
Onmyoji | Defeat the secret boss Oni Hime | 10 | |
Horse Head | Defeat the secret boss Horse Head | 10 | |
Completed I | Complete the game on Normal difficulty | 10 | |
Completed II | Complete the game on Hard difficulty | 20 | |
Completed III | Complete the game on Epic difficulty | 50 | |
Special | Get an S ranking at the end of the game | 10 | Doing so requires you to get a score of 10000 points |
Superb | Get an SS ranking at the end of the game | 20 | Doing so requires you to get a score of 15000 points |
Spectacular | Get an SSS ranking at the end of the game | 50 | Doing so requires a score of 20000 points |
Perfectionist | Defeat Asurendra without ever getting hit | 50 | If a Tengu Meteor takes a hit for you or if you lose health with Peddler’s Anaerobic Exercise, you can still get this achievement. |
Bare Hands | Beat the game without ever picking up an item or weapon | 50 | |
Adventurer I | Kill 50 enemies | 10 | |
Adventurer II | Kill 500 enemies | 20 | |
Adventurer III | Kill 5000 enemies | 50 | |
Monster Hunter I | Defeat an elite enemy | 10 | |
Monster Hunter II | Defeat 10 elite enemies | 20 | |
Monster Hunter III | Defeat 100 elite enemies | 50 | |
Unstoppable | Defeat a boss | 10 | Secret bosses do not count here |
Night Song on Mandolin I | Defeat Muno Wonda on Normal difficulty | 10 | |
Night Song on Mandolin II | Defeat Muno Wonda on Hard difficulty | 20 | |
Night Song on Mandolin III | Defeat Muno Wonda on Epic difficulty | 50 | |
Kraken’s Altar I | Defeat Kraken on Normal difficulty | 10 | |
Kraken’s Altar II | Defeat Kraken on Hard difficulty | 20 | |
Kraken’s Altar III | Defeat Kraken on Epic difficulty | 50 | |
Ukyo Bear | Defeat the secret boss Ukyo Bear | 10 | |
Effortless | Complete an enemy room without ever attacking | 10 | |
Chaotic Fortress IV | Defeat Valentine on Real Mirage difficulty | 60 | |
Tenshu Tower Keep IV | Defeat Tengu on Real Mirage difficulty | 60 | |
Moonlight Mahal IV | Defeat Iblis on Real Mirage difficulty | 60 | |
Forbidden Dragon Gate IV | Defeat Chen on Real Mirage difficulty | 60 | |
Roulette IV | Defeat Logan on Real Mirage difficulty | 60 | |
Night Song on Mandolin IV | Defeat Muno Wonda on Real Mirage difficulty | 60 | |
Kraken’s Altar IV | Defeat Kraken on Real Mirage difficulty | 60 | |
End of the World IV | Defeat Asurendra on Real Mirage difficulty | 60 | |
Completed IV | Complete the game on Real Mirage difficulty | 60 | |
Stronghold Center I | Defeat Dr. Universelove on Normal difficulty | 10 | |
Stronghold Center II | Defeat Dr. Universelove on Hard difficulty | 20 | |
Stronghold Center III | Defeat Dr. Universelove on Epic difficulty | 50 | |
Stronghold Center IV | Defeat Dr. Universelove on Real Mirage difficulty | 60 | |
Through the Wall | Find a secret room | 10 | |
Ghostly Apparition | Enter a room full of Yurei | 10 | |
Hand It Out! | Get an ally red Desert Thief and have them steal an item from the Shop | 10 | Allies of any kind can be gotten through the Beating Jelly, Demon’s Pendant and Azure Dragon power from the Animal Realm. |
Lucky Day | Decompose any number of gemstones in the Gemstone decomposer and get the highest available number of Soul Stones. | 10 | |
Confidant of Elves | Equip the Fire Elf, Ice Elf and Thunder Elf at the same time | 10 | The elves can be on a weapon as bonus items and still count as equipped |
Gym Maniac | Break the training dummy in the Living Room | 20 | The training dummy has 100 health bars and heals up to full health if not hit for too long |
Wholesaler | Get 1000 or more Soul Stones from one decomposition at the Gemstone decomposer | 50 | |
Secret Recipe I | Merge three items once | 10 | |
Secret Recipe II | Merge three items 10 times | 20 | |
Secret Recipe III | Merge three items 100 times | 50 | |
Refit My Gun I | Upgrade a weapon at the Forge once | 10 | |
Refit My Gun II | Upgrade a weapon at the Forge 10 times | 20 | |
Refit My Gun III | Upgrade a weapon at the Fore 100 times | 50 | |
Give It Back! | Retrieve an item after it was stolen by a red Desert Thief | 10 | |
Triple Happiness? | Get the Three Wishes item | 10 | You must defeat Iblis to get this item |
Animal Trainer | Equip Tek, Rebellious and the Bat at the same time | 10 | |
Golden Tale | Get a legendary weapon | 10 | |
Collector | Reach 1000 Gold | 10 | |
Machine Overload | Make the Reset Machine in the Shop explode | 10 | |
Enough! | Trigger a fight with Peddler by stealing three items from him | 10 | |
Coin of the Realm | Collect a Power Orb for any Realm | 10 | |
Demon’s Claw | Resurrect a secret boss with the Demon’s Pendant | 10 | |
Edible Arrangement | Eat three fruits in a row from the Good Fruit item | 10 | |
Enigma | Encounter Meyer | 15 | |
Incarnation | Equip any Rare Power in a Realm. | 50 | |
Stealthy Heist | Open the chest in the Stronghold and leave the room without triggering the alarm | 10 | |
War Mecha | Enter a Stronghold mech | 20 | |
Junior Boxer | Defeat 10 enemies in the Boxing Club | 10 | |
Senior Boxer | Defeat 25 enemies in the Boxing Club | 20 | |
Reflection | Defeat the secret boss Erised | 10 |
Trophy Hall Customisation
When entered for the first time, the Trophy Hall will be empty aside from the main statue. By pressing the button on the top left of the screen, a house and a hammer, you will enter customization mode. While in customization mode, you will not be able to use your character in any way, as they will disappear. You are presented with a menu at the bottom of the screen, which has four buttons, one with an image of an empty room, another with an image of a man’s bust, a third with an image of a ghost’s bust and a final button with a hologram base.
Tapping the room button will present you with a menu of scene styles. Once unlocked, you’re able to swap your Trophy Hall floors and walls to fit the appearance of a scene within the Mirage (the Elfland, Wild West and Stronghold biomes as well as the Lost Desert and Bamboo Grove are unavailable). To unlock a style, it’s required to pick up 50 style fragments, dropped by breaking crates in that same scene.
Tapping the man’s bust button will bring up a menu of statues. The first time each boss defeated in each difficulty, you add one statue to this menu: bronze for Normal, silver for Hard, gold for Epic and a shiny gold for Real Mirage. Tapping on one of the statues puts it on the room. Holding on the statue for a moment and then dragging your finger, you can move the statue quite freely (it will still snap to a grid) along the room. There are four buttons on the right of the screen: a tick to confirm the placement (you cannot use this option if the statue overlaps another statue or a red carpet, or is in the doorway to the Living Room), a cross to cancel your changes, a circle of arrows to mirror the statue (make it look left or right) and a button to remove the statue from the room. You can customise existing statues by tapping on them in customisation mode.
Tapping the ghost’s bust will open up a menu of enemy statues, which can only be unlocked in the Boxing Club. The enemies available can be navigated through with a scene menu which has replaced the previous buttons. These statues can then be placed freely like the boss statues can. However, they have another option, an orange button with an icon depicting people, which can be tapped to enter a sprite menu. You can choose a group of sprites that configure the enemy’s animations, whether it may be idle stance, movement animations, or attacks, and once there, configure which specific sprite you want the statue to show. Sprite groups can only be unlocked through spending Soul Stones to be able to use them permanently (additional information on the subject is in the Boxing Club page).
Tapping the hologram base will show a menu where all available hologram statues are shown. Hologram statues are few and hard to get, so showing them off is a good way to show you’re dedicated to the game. A hologram will randomly show one of that character’s animations (excluding death and stun animations), filled in by the idle animation. These are played slightly more slowly than usual for additional effect.
By interacting with the Cat Secretary, it’s possible to upgrade the Trophy Hall’s level, making it larger every time and giving you more room to array your statues freely. Being able to upgrade the trophy hall requires a certain amount of Achievement Points to be reached to make the option available. The room begins at level 1, then it costs 10 Rubies to upgrade to level 2, 20 to level 3, 30 to 4, 40 to 5 and 50 to 6. Reaching level 6 requires 4000 achievement points, almost all the achievements available at the moment.